Prism is the story of 5 girlsall played by myselftrapped at sea. As they search for the shoreline, they try to interact and maintain their hope. Set up as a typical coming-of-age story, Prism hopes to understand the iconic vernacular used in representation of the coming-of-age narrative, which speaks of personal transformation; a time when someones imagined future becomes clear, as well as the relationship of the self, once honed and asserted, to the world.